Dice Roller

Checks, attacks and saves with advantage, exact odds, damage and death saves.

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Set up a roll and press Roll

d20 + modifier vs DC or AC

The roll

Build the modifier from your sheet

= +5

Your odds

    Exact chances for this modifier, target and advantage setting.

    Inspiration

    No Inspiration

    You either have Inspiration or you don't. Spend it to roll the next attack, save or check with advantage.

    Damage and other dice

    A natural 20 on an attack sets "Critical hit?" to Yes for you. A critical rolls all the damage dice twice; modifiers are added once.

    Death saving throws

    Successesโ—‹โ—‹โ—‹ Failuresโ—‹โ—‹โ—‹

    10 or higher is a success. A natural 20 brings you back with 1 hit point; a natural 1 counts as two failures.

    Ability scores

    Alternatives: the standard array (15, 14, 13, 12, 10, 8) or 27-point buy. Ask your DM which method your table uses.

    Recent rolls

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